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Vachir Khan
TriSeq Defence Group
101
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Posted - 2011.12.14 08:18:00 -
[1] - Quote
In regards to the OP; You can now decently fit 425s on a Kronos, they do a bit more damage will sucking a tad less cap and having a smidge more tracking. It's not ground breaking in any sort of way (or un nerfed, they're still not on par, not even close) but at least you don't feel like an idiot flying a rail PVE ship as it's fairly decent. Excellence is not a skill, it's an attitude.
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Vachir Khan
TriSeq Defence Group
101
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Posted - 2011.12.14 14:37:00 -
[2] - Quote
SpaceSquirrels wrote:Still hard to get any sort of cap over a minute with a MWD which is needed on blaster boats. Even with boosters the longer missions or ones with huge gaps between mobs is a PITA. Rails I have yet to try, but me thinks would be better overall just due to not needing a MWD.
If you do lvl 4s for income you don't fit blasters.
Excellence is not a skill, it's an attitude.
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Vachir Khan
TriSeq Defence Group
107
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Posted - 2011.12.15 15:06:00 -
[3] - Quote
Fronkfurter McSheebleton wrote:Macha and Vargur still beat the vindi and kronos at serp missions : /
http://img684.imageshack.us/img684/790/vargkron.jpg
Proper Vargur against a proper Kronos (green), neither is using drones. Target is a non AB Kronos, similar graphs happen with a BC as target as well. Not saying kronos is really crap but it's certainly not on par. Excellence is not a skill, it's an attitude.
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Vachir Khan
TriSeq Defence Group
107
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Posted - 2011.12.16 09:23:00 -
[4] - Quote
The Djego wrote:Btw, people still doing the 100mn to drop transversal in L4 like with the old arti fittings instead of just using a fitting that can track stuff properly?
Uuhm, rails are gonna have issues within 15km with orbiting targets so lowering your angular will always help, even on a tracking bonused BS with 2 TCs. There's a few ways to solve it; one is to burn away but me personally I use a web on my Kronos. Either way, by trying to do so you increase applied dps which is always smart so your reaction makes zero sense.
Excellence is not a skill, it's an attitude.
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Vachir Khan
TriSeq Defence Group
107
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Posted - 2011.12.16 10:24:00 -
[5] - Quote
The Djego wrote:or using like you the Kronos, that can cover the 1-15km area by the web and only got the 16-25km area where it considerably loses dps in a normal fitting(2 TCs).
Exactly, so people who don't have a bonused web and can't make use of OP scorch or 72km falloff on ACs (ie, hybrid ships) will have to come up with a solution. Fitting blasters in most of those missions won't work due to spawns at range, unless you like refitting halfway a mission.
So fitting an AB with a "keep at range" is the next best thing. Not our fault that hybrids are still gimped for pve in comparison to lasers, Acs and missiles and not everyone will have access to things like a Kronos with fed or sansha web. In short, I still don't see the need to bash the kiting strategy for anything other than "lol, you fly something that's not OP" :) Excellence is not a skill, it's an attitude.
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Vachir Khan
TriSeq Defence Group
107
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Posted - 2011.12.16 11:09:00 -
[6] - Quote
The Djego wrote: It is just the point that most people start off with a rather bad solution for a problem, than do anything they can to solve it and still end up with a rather dissatisfying result.
That I very much agree with.
On your point about buffing hybrids more I'm not so sure. The only thing I'd really like to see is ships that get an optimal range bonus (Rokh, Ferox, Harpy etc) to also get a falloff bonus. Rather than make Gallente silly OP I'd much rather have them tone down pulse+scorch and the ret@rdo decision to give ACs damage type selection AND the TE/TC buff at the same time, while not realising that this means they should have a good look at AC base stats because of that.
If you drop range on scorch and remove the idiot damage projection of ACs a bit then that means drawing them closer into gallente ships, resulting in fireworks (that and the Cane needing a nerf). Excellence is not a skill, it's an attitude.
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Vachir Khan
TriSeq Defence Group
107
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Posted - 2011.12.16 11:49:00 -
[7] - Quote
To me BUFF EVERYTHING MOAR is the chicken way out, balance wise. You mostly end up with silly stuff and everything being the same. I don't want blasters to have more range, I want the strategy of using blasters to work in the usual PVP situations. If that means taking care of things that are ridiculously OP (scorch wtf) then that makes it even better.
A good nerf bat may produce whines short term, but long term it's better for variety and gameplay. Imagine what would have happened if they wouldn't have done the nano nerfs but instead had made everything silly fast to "get it up to par with the specific nano ships". You'd end up with silly gameplay for15 yearold ADHD kiddos. Excellence is not a skill, it's an attitude.
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Vachir Khan
TriSeq Defence Group
107
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Posted - 2011.12.16 13:49:00 -
[8] - Quote
Upping blasters to have the same effective range as pulses/AC means that the strategy of "upclose and personal" is even more obsolete. Sure the ships will perform better but to me that's not the point. Rather than making blasters work outside their limited niche (by boosting them into silliness) I'd very much like to see other weapon systems lose a bit of their allround capabilities, forcing them closer into blaster territory.
Doing what you suggest is like loading a shotgun with slugs and putting a scope on it; hilarious as fck but it's not exactly a shotgun anymore, now is it. I'd rather HAVE that shotgun but nerf snipers a bit so both strategies can co exist. Excellence is not a skill, it's an attitude.
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